An Edinburgh College of Art historian has helped build the immersive digital world of ninth century Baghdad for the latest installment in popular video game franchise Assassin’s Creed.
Edinburgh College of Art's Dr Glaire Anderson worked with game developers Ubisoft on Assassin’s Creed Mirage, the upcoming instalment in the Assassin’s Creed® franchise launching worldwide on 12 October 2023. It follows the early years of protagonist Basim Ibn Is’haq in the capital of the medieval Abbasid caliphate.
Dr Anderson provided expertise on medieval Islamic history, art, architecture, archaeology and civilisation to Ubisoft’s in-house history team, and contributed to a new educational feature, ‘History of Baghdad’, which offers players an interactive way to learn more about the game’s rich setting.
A portal to ninth-century Baghdad
Stéphane Boudon, Creative Director for Assassin’s Creed Mirage at Ubisoft Bordeaux, said: “The ‘History of Baghdad’ is our new historical codex feature – information that players can find in the world, telling them about the culture, tradition and daily life of 9th century Baghdad.
“In addition to providing intensive seminars on medieval Islamic Art to the Ubisoft in-house history team, Glaire and her students contributed directly to this feature, reviewing texts written by our in-house historian Raphaël Weyland, and suggesting illustrations from museum collections.”
Players can discover a total of sixty-six historical sites throughout the in-game world of Assassin’s Creed Mirage, each serving as a portal to insights about the era, divided into five categories: Art & Science; Beliefs and Daily Life; Court Life; Economy; and Government.