We are committed to offering a high-quality experience to all our students. We are working to minimise the impact of Covid-19, but we have reluctantly decided that we will be unable to offer this programme for entry in 2021.
Are you interested in ideas? Do you enjoy the challenges of philosophy and theory? In this research-based programme, you will use emerging ideas and debate to reflect on and interpret technological change and the social, cultural and political contexts in which it takes place.
Examining philosophies of digital and mass media, computation, big data analytics and artificial intelligence, you will be at the critical centre of a diverse range of different disciplines and media, including film, architecture, music, texts, television, magazines, mainstream and alternative art forms, and performance.
Students of this programme are part of a dynamic community of around 50 researchers at all career stages and a new intellectual infrastructure for digital media design and art practice, exploring computing’s social ramifications, social media, the world of e-commerce, e-entrepreneurship, e-learning, project-based composition and artistic works, digital architecture and urbanism, new media consumption practices, the co-creation of media, changes to the household, links between vision and sound, branded places, non-places, and more.
The degree can be taken over one (full time) or two (part time) years and support and supervision may be provided by any of the teaching staff in the School of Architecture and Landscape Architecture (ESALA) and beyond.
What you will study
Our programme provides training in methods of postgraduate research, including in creative practice, as well as developing reflective skills and theoretical understanding.
You will gain the confidence to respond critically to developments in digital media and to critique the commentary of others in the field, in both academic and popular literature.
The programme includes core and optional courses, directed reading and opportunity for original research, packaged into work units, with engagement in seminars, lectures and video-based learning.
We have structured the programme to allow you a great deal of freedom in choosing your own areas of research interest within digital media and culture and to work alongside students on more technical courses, some of which you can elect to take.