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Programme:

Architecture - PhD/MPhil/MSc by Research

Start date:

09/2023

Mode of study:

Full time

Research interests

  • Cinematic Spatial Representations of Video Games / Architecture of the Video Game / Cinematic Architecture

Research

Cinematic Spatial Representations of Video Games / Architecture of the Video Game / Cinematic Architecture

This research explores the ways in which virtual camera techniques represent spatial situations and enhance the experience of architectural spaces in video games. This study considers the game virtual perspective as a disciplinary intersection between architecture, video games, and film theory, taking into account their commonalities and differences in the concepts of point of view and visual representation.